ENDLESS RUNNER
Leap Motion | Rhythm
This is a rhythm game controlled by Leap Motion. Players take on the role of a ninjas, harnessing the energy in their hands to switch between various spells in order to defeat different types of monsters charging towards them.
ROLE
Game Designer
Programmer
DURATION:
2 Weeks
TOOL USED:
Unity, Leap Motion System, Unity Store SCI-FI Assests
IN GAME VIEW
REAL LIFE VIEW
The game was designed in 2023 SPRING
EARLY DEVELOPMENT
When I decided to create a game controlled by hand, I was inspired by the way ninjutsu is performed in Naruto, where hand signs are used to unleash techniques. So, I drew inspiration from this concept and proposed the idea of using different elements in your hand to combat various types of enemies.
(Idea Pitch Slide)
After playtesting, we revised the mechanism of switching elements by clapping to obtain elements from different positions on the screen
CORE MECHANICS
Those squares are the player's enemy. Enemies coming closer towards the player.
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Players will have a colored block in their hand, and they can change its color by touching the screen.
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The player needs to touch the incoming block monsters with their hand. If the colors match, the monster is eliminated.
MY CONTRIBUTIONS
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Designed the core mechanic
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Programming about the core mechanic system, Leap Motion set-up, tutorial level, enemy system, and player system.
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Fixed problem:
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clap hand change color to touch block to change color
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Ultimate Skill
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